Fnife Games
ShelfLife Small Town Emo Blog Team Contact Press Kit
ShelfLifeSmall Town EmoBlogTeamContactPress Kit
Fnife Games
Queer Indie Games Studio from NZ

THE SPORADICALLY-UPDATED SHELFLIFE BLOG


Indie Games: How to make a bad slideshow and give a fun lecture
Indie Games: How to make a bad slideshow and give a fun lecture

How to give a really fun and cool indie guest lecture (when you don’t really know what you’re doing)

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Tom BarrerOctober 15, 2019indie, indiegames, christchurch, indiegamedev, demo, lgbt, lgbtqia+, non binary
Chromacon Indie Arts Festival  =  very neat
Chromacon Indie Arts Festival = very neat

A little wrap-up of the ShelfLife team’s experience exhibiting at Chromacon 2019.

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Tom BarrerOctober 15, 2019indie, indiegames, christchurch, indiegamedev, demo, lgbt, lgbtqia+, non binary
Q and A with ramenjae
Q and A with ramenjae

Q and A session with Animation Student “Ramenjae” (post Chromacon 2019)

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Tom BarrerJune 4, 2019indie, indiegames, christchurch, indiegamedev, demo, lgbt, lgbtqia+, non binary
Meet the Team: Pickle Darling (Lukas M.)
Meet the Team: Pickle Darling (Lukas M.)

A mildly belated but still cool Q&A with our Audio Artist and Soundtrack Themperor Pickle Darling!

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Tom BarrerMarch 4, 2019indie, indiegames, christchurch, indiegamedev, demo, lgbt, lgbtqia+, InsideOUT, non binary
Meet the Team: Nate T.
Meet the Team: Nate T.

A buttery smooth Q&A with our Writer and Co-Director Nate Tamblyn!

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Tom BarrerFebruary 20, 2019indie, indiegames, christchurch, indiegamedev, demo, lgbt, lgbtqia+, InsideOUT, playtesting, non binary
Meet the Team: Thomas B.
Meet the Team: Thomas B.

A crunchy, possibly fresh Q&A with our Art Director and Project Lead Thomas Barrer!

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Tom BarrerFebruary 20, 2019indie, indiegames, christchurch, indiegamedev, demo, lgbt, lgbtqia+, InsideOUT, playtesting, non binary
Meet the Team: Sam B.
Meet the Team: Sam B.

A succinct, supple, short Q&A with our Lead Programmer Sam Baker!

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Tom BarrerFebruary 20, 2019indie, indiegames, christchurch, indiegamedev, demo, lgbt, lgbtqia+, InsideOUT, playtesting, non binary
Exploring ‘LGBT’ identity with InsideOut
Exploring ‘LGBT’ identity with InsideOut

Take a look at some of the awesome LGBTQIA+ resources made available by InsideOUT.

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Tom BarrerFebruary 5, 2019indie, indiegames, christchurch, indiegamedev, demo, lgbt, lgbtqia+, InsideOUT, playtesting, non binary
Low-Poly Environments and Pixel Art Textures
Low-Poly Environments and Pixel Art Textures

Showing the some of the process behind working with low-poly and pixel art.

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Tom BarrerFebruary 4, 2019indiegamedev, maps, environment, low poly, gamedev, shelflife, shelflifegame
Developing In-Game Locations
Developing In-Game Locations

An early look at how we are tackling the environments / locations in ShelfLife.

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Tom BarrerAugust 2, 2018indiegamedev, maps, environment, low poly, gamedev, shelflife, shelflifegame
ShelfLife 'R&D' Successfully Funded
ShelfLife 'R&D' Successfully Funded

Our team (Fnife Games) were successful applicants for the 2018 IDF fund from the NZFC with our project ‘ShelfLife’.

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Tom BarrerJuly 22, 2018indie, indiegames, pixelart, christchurch, indiegamedev, NZFC, IDF, funding, demo
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